Pradeep K. Chintagunta
;
Harikesh S. Nair
;
R. Sukumar
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measuring marketing-mix effects in the 32/64 bit video-game console market (replication data)

We investigate the short- and long-run effects of prices and software availability on the category-level diffusion of 32/64-bit video-game consoles in the USA. We adopt an estimation framework that allows for a flexible intrinsic growth pattern for the hardware consoles, and uses instrumental variables to control for the potential endogeneity of prices. We find significant long-term effects of prices and software availability on sales. We find that using a non-parametric hazard specification is important: imposing parametric forms results in elasticities that are up to 30% smaller. We use these results to derive implications for marketing policies over the life cycle of the industry.

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Suggested Citation

Chintagunta, Pradeep K.; Nair, Harikesh S.; Sukumar, R. (2009): Measuring marketing-mix effects in the 32/64 bit video-game console market (replication data). Version: 1. Journal of Applied Econometrics. Dataset. https://jda-test.zbw.eu/dataset/measuring-marketingmix-effects-in-the-3264-bit-videogame-console-market?activity_id=c2461493-ba9e-4ed7-90fd-da249875b413